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1. Announcement:[Dev Blog] The New Player Experience in Uprising 1.5 - in Announcement and Events [original thread]
Aeon Amadi wrote: Questions: Do new players have a choice of what militia gear they receive after completing an objective? Any thoughts on giving new players an Omega Booster instead as to give them a bigger boost before throwing them into...
- by Ryder Azorria - at 2013.10.03 15:33:00
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2. Announcement:Dev Blog: Fine-tune Aiming and Controls - in Announcement and Events [original thread]
Zyrus Amalomyn wrote: And yet again us KB/M users are shafted because CCP refuses to allow us raw input. Instead, we get 'aim assist'. We don't need your bullshit systems, we NEED OUR MOUSE AS IT IS MEANT TO BE. Ever considered that their mi...
- by Ryder Azorria - at 2013.07.25 19:06:00
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3. Announcement:Dev Blog: Fine-tune Aiming and Controls - in Announcement and Events [original thread]
danny12343331 wrote: ETA on 1.4? Probably late August to early September.
- by Ryder Azorria - at 2013.07.25 19:05:00
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4. Announcement:Dev Blog: The Commando: Uprising 1.2 brings new dropsuit role - in Announcement and Events [original thread]
Master Jaraiya wrote: So unless I'm completely misunderstanding this, all the Commandos will be added before the Sentinels. What will probably happen is the racial heavy Basic, Sentinel, and Commando suits will all be released at the same ...
- by Ryder Azorria - at 2013.06.27 19:35:00
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5. Announcement:Dev Blog: Developing Game Mode Variations - in Announcement and Events [original thread]
Scheneighnay McBob wrote: I see that caldari heavy! Good catch, could just be a dev test suit though.
- by Ryder Azorria - at 2013.06.21 16:30:00
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6. Announcement:Dev Blog: Creating Outposts - Level Design in DUST - in Announcement and Events [original thread]
Luk Manag wrote: How do we know what the very important Surface Infrastructure pieces like the Research Lab look like? Can we have a list of structures and their proper names? Cargo Hub = Orbital Artillery (The Caldari one with the big ca...
- by Ryder Azorria - at 2013.05.30 19:50:00
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7. Announcement:Dev Blog: Creating Outposts - Level Design in DUST - in Announcement and Events [original thread]
You appear to be missing something Eterne Also, FIrst.
- by Ryder Azorria - at 2013.05.30 16:20:00
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8. Announcing the Templar Manhunt event - in Announcement and Events [original thread]
I wish to become the hunted.
- by Ryder Azorria - at 2013.05.24 12:05:00
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9. Announcement:Dev Blog: WhatGÇÖs Coming in Uprising, Launch and Beyond - in Announcement and Events [original thread]
Drogan Reeth wrote: HMG Nerf??? The HMG is already really ****. I'll be surprised if anyone will use it now. It's a sad day when heavies are universally better off carrying ARs than HMGs.
- by Ryder Azorria - at 2013.05.03 19:32:00
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10. Announcement:Dev Blog: WhatGÇÖs Coming in Uprising, Launch and Beyond - in Announcement and Events [original thread]
Dev Blog wrote: As noted in this dev blog by CCP Fox Socks Four... crazy space 1 wrote: You can't say you have plans for soon after launch and then not share them. You have no plans. Let me repeat, CCP have No plan for when things ...
- by Ryder Azorria - at 2013.05.03 18:56:00
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11. Announcement:Dev Blog: Prepare For Planetary Conquest - in Announcement and Events [original thread]
Davy Headhunter wrote: When the new dropsuits will be available? 6th or 14th? coz in my opinion there is just no point in SP remap on 6th and new items on 14th. Last I heard (from CCP) dropsuits on the 6th, guns on the 14th. Don't ask me why.
- by Ryder Azorria - at 2013.05.02 20:02:00
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12. Announcement:Dev Blog: Prepare For Planetary Conquest - in Announcement and Events [original thread]
Kevales wrote: On which date will the performance improvements, spawn camp fixes, and other urgent fixes be released? All the back end stuff comes out May 6th. Anyway, hurray for CCP making the right call! And hurray for the CPM helping CCP ...
- by Ryder Azorria - at 2013.05.02 19:45:00
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13. Announcement:Announcing DUST 514 Fan Art Competition! - in Announcement and Events [original thread]
Trebor Aensith wrote: Hugh Ebdy wrote: Well done to everyone :) I know this may sound a little 'bad looser-ish' (I'm usually quite a gracious person) but was there any reason this: http://hughebdy.deviantart.com/art/Dust-514-364728479?ga_s...
- by Ryder Azorria - at 2013.04.19 07:45:00
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14. Announcement:Dev Blog: Planetary Conquest: An Update - in Announcement and Events [original thread]
Mad Mav wrote: I undertsand wanting to make the bigger corps work a little more, but raising the price by 60M ISK just completely takes us smaller corp's out of the game. The corp I'm in currently has around 30 members, 5 of which are pretty ac...
- by Ryder Azorria - at 2013.04.05 15:47:00
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15. Announcement:Dev Blog: Planetary Conquest: An Update - in Announcement and Events [original thread]
xLTShinySidesx wrote: Look, I understand the whole shell corp thing but the mad dash for districts is going to be worse now and cost the corps less money... Before the change, these corps would be losing 20 mil isk for every "shell corp" taking...
- by Ryder Azorria - at 2013.04.05 15:46:00
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16. Announcement:Dev Blog: Planetary Conquest: An Update - in Announcement and Events [original thread]
Xander Mercy wrote: There's no need for a tax because when you go over the clone limit on a district the extra clones are sold automatically which then funds your corp without needing to tax your members So you don't see a use for a source o...
- by Ryder Azorria - at 2013.04.05 15:10:00
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17. Announcement:Dev Blog: Equipment is Your Friend - in Announcement and Events [original thread]
Prangstar RND wrote: oh no, that cloaking device is going to be horrible. Snipers are already a problem, you guys must have thought to make it an even bigger problem. Manus peak and the likes already have entire teams that resort to sniping, no...
- by Ryder Azorria - at 2013.03.25 16:24:00
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